Maximizing Helm Sectors in Skull and Bones: A Strategic Dilemma

As I near completion of capturing manufactories in the first zone of the Helm Empire, I find myself pondering the value of unlocking additional sectors. Currently, most of my manufactories are at level 3, with a few reaching levels 4 and 5. The resource generation seems to align with the cap as I upgrade them, leading to a steady increase in production over time. However, I face a dilemma: should I invest in unlocking new sectors or focus on further upgrading my existing ones?

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The time it takes for manufactories to fill up is approximately two hours, regardless of their level. As I plan my collection route, which typically takes around 40-50 minutes, I also account for potential delays caused by rogue encounters or faction conflicts. After collecting resources, selling goods, and engaging in additional activities such as helm rogue hunts or legendary map searches, I find that my manufactories are once again ready to be emptied.


With the prospect of easily affording to unlock another area, I must weigh the benefits against the potential drawbacks. Unlocking a new sector would diversify my income streams and provide opportunities for future expansion. However, I worry that managing additional manufactories may lead to inefficiencies, as there is already limited time to attend to existing collections and silver farming.


Furthermore, I question whether the benefits of unlocking new sectors outweigh the consequences of idle manufactories due to full storage or insufficient silver reserves. Am I overlooking a strategic advantage, or would prioritizing upgrades for existing manufactories be a more prudent approach?


As I consider my options, I seek insights from fellow captains who have navigated similar crossroads. Should I forge ahead and unlock new sectors, or should I focus on maximizing the potential of my current holdings? Your perspectives and experiences are invaluable as I chart the course for my helm empire in Skull and Bones.

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