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Showing posts with the label d2r ladder items

Survey Not Accurate about Diablo IMMORTAL

I've enjoyed playing Diablo 2 since like 2001. I am a huge fan of the game. Recently, I went to Diablo Immortal . It's a brand new game and I received an invitation to participate in surveys. It's funny that I'd only played once and was unaware of that: Can't PVP one on one? You can't give or trade items to anyone else. Chat is a joke and unnatural when compared with D2 Controls are modified You can't make "bound" items My controls are often broken and stop working. First of all what is the reason you would modify the controls of the setup of d2? That's right. Madden, NBA2k, Grand Theft Auto, Call Of Duty The majority of games remains the same layout. The success of the game lies in the great method you put together the controls. So why could you do to change it? This is a complete waste of time... New layout is limiting the spells that you can cast that are ready for use. What's more importantly, it's all glitchy and controls don'...

CURRENCY TAB is a pass from me

CURRENCY TAB is my pass. I enjoy the physical act of moving things around and then arranging it. Never enjoyed Currency tabs. The cut content seems to have been cut for a reason. The Butcher could have been an extra to The Smith during development. The annoying blow-up enemies are basically uninteresting. Dog enemies are fairly generic, as they were likely made  for this reason. It's the Quill Bear thing is "okay" I suppose. Mosquito Nests were probably cut due to the fact that they would be difficult for physical characters to handle during a normal game on Hell... Etc. These d2r items look like developers mockups of runewords that weren't made, not really objects. There's no reason to concentrate on a barb. Smite has been busted before and it should be nerfed. If something, smite on a barb is next level of busted. Sorc doesn't need buffs, but it does require a lot of buffs and nerfs. Act 5 merc needs to stay with swords. We do not require Act 5 Mercs runni...

Diablo 2 Resurrected - Horadric Cube recipe list and guide

Diablo 2: Resurrected is out, and hundreds of players are rushing into The Rogue Encampment in Act 1 in order to take down Andariel. Its Horadric Cube comes just a few minutes further into Act 2, and it stays with your character for the duration in the course of play. It's among many powerful instruments you can use to your character and allows you to create things, increase the power of runes, socket items, gems and more, all with pressing the Transmute button. It can be hung by your hand or is able to be stored in your inventory however it functions similarly. I've listed here all Horadric Cube recipes (except those employed for crafting in the end game which require a separate tutorial of its own) you'll require to master in Diablo 2: Resurrected. This includes the new recipes added by Patch 2.4 that allow for modifications to set the weapons as well as armor. Horadric Cube Rune Recipes I'll take this one out of out of the way, since I've already created an Diabl...